Hi,
I was wondering if it's possible to do this, something like an equivalent of an Object Merge SOP but in dops.
My practical use case would be to fetch a dopnet branch (static collision objects) into another dopnet, so I could share the set up collisions without copy/pasting an entire dopnet branch. Ideally I could set up all my static collisions in a separate dopnet and reference that in all my other dopnets.
I managed to pull off something similar by using a File DOP in the source dopnet (writing all my colliders into a .sim file) then load the same .sim file in a different dop network with another File DOP (and collisions actually worked).
I'm looking for the same thing, but without having to write anything to disk.
Cheers
Fetching partial DOP network contents into another dopnet?
1112 0 0- riviera
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Imre Tuske
FX Supervisor | Senior FXTD @ Weta FX
qLib -- Houdini asset library
http://qlab.github.io/qLib/ [qlab.github.io]
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FX Supervisor | Senior FXTD @ Weta FX
qLib -- Houdini asset library
http://qlab.github.io/qLib/ [qlab.github.io]
https://www.facebook.com/qLibHoudini [www.facebook.com]
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