I use point instancing and I have instance attributes on points. In Unity I manualy load all prefabs to asset inputs, it take a lot time to do it every time.
Do we have any solution to automatically load prefabs in asset? I tried unity_instance attribute, where I point relative path to my prefab, but it not working. Maybe this attribute is not intended for this.
Get rid of the “instance” attribute but keep the “unity_instance” attribute, then it should work. What is happening is that the point has both the instance and unity_instance attributes, so the instance attribute is the only one being applied (as it gets priority).