Houdini with Linux SSD Swap Partition Size Practicality?

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The answer was a lot simpler with old spinning drives but with these modern SSD's I don't know what to think…

From what I understand minimum for a SWAP partion is 1x system ram for hibernation purposes. Old trusty defacto is 2x for make swapping the easiest for the system as you can literally move the system ram out of memory twice for swapping. But with spinning drives they were too slow to really make use of that volume of data. Anything over 16GB was ridiculous as your machine would take exponential hours to grind through all the swap work going on.

Given that a lot of drives these days that are SSD M.2 NVMe that are hitting 1GB+/second how useful is it to have a swap partition size of 32GB vs 64GB when dealing with big sims or renders? At what point does it become futile?



I would be interested in anyone's thoughts or experiences.
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