Hi
I have a crowd. I need to create 2D bounding frame around the agents from the given camera.
My idea was to unpack the crowd, store their points screen space coordinates (toNDC) in an attribute, then write the min and the max values back to the packed crowd in attributes for later use. It seems to be quite slow, but I see no other way to access the point data.
Is there any way I can connect two geometries like relational databases?
Crowd unpacking and packing and 2d bounding box
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