For Loop Random Attribute Not changing

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Hello Friends,

I am interested in generating a new mesh every frame and having random attributes change the mesh every loop. I am using a for loop to copy to points and the attributes don't seem to change every iteration. I believe I may be using this incorrectly.

The last image shows how I am scattering the stones around.
Edited by cglard - Aug. 9, 2018 02:12:18

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It would be helpful if you uploaded your .hip file so we can look at it.
Reel Inpsirations
Houdini Work in Progress [vimeo.com]
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thanks for responding reelinspirations. I found out that using the enumerate node before a loop gives them a unique ID that remedies the problem.
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