Transforming Packed primatives/instances.

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Hi guys
I am using the copy node to pack and instance objects to points and also oreint the objects along those point normals.

I want alter the the x axis rotations of the objects based on attribute.
I have tried rotating the normals along x axis only, but the objects also “roll” uncontrollably.


And so, I am now looking for other methods of transforming the instances.
Edited by soma wheels - Aug. 13, 2018 14:24:39
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Hello.
You can use orient attribute in order to control rotation.
Another way is using up attribute in conjunction with normal which are vectors.
Hope this helps.
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Thanks N-G, I will look into those attributes, they sound useful.
Edited by soma wheels - Aug. 13, 2018 20:09:14
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