Hi,
I'm trying to make mountain cliffs and having some sediments effect by extruding each levels by a different amount. I was able to make a primitive @myLevels where each section has a value from 0 to 1.
I would like to pass this in a for each loop. When I set the “for each end” Piece Attribute to “myLevels”, it's not using my levels but rather, each connected geo instead.
group all primitive with same att value, extrude in a for each
844 2 0- olivierth
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- Tristannn
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You can't use a float attribute for pieces, it has to be an int or a string. http://www.sidefx.com/docs/houdini/nodes/sop/block_end.html [www.sidefx.com]
- olivierth
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