Can someone please give me an indepth explanation as to why the CPU vs GPU sims look different?
I have noticed when making a fire sim, GPU gives a bit more streaky and jagged sim (better licks) than a CPU sim which tends to be a bit more billowy with more ‘shrooms’ or rounder shapes in general.
Sadly GPU crashes on any large scale sims yet I really like the look.
How can I get CPU sims to look as streaky and jagged as GPU?