Scatter Points Not Working on Deform Geo?

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Just to be clear, I am aware of a few other methods of making scatter points on deforming geo. For example, using the cloth node or and attribute interpolate + wrangle. What I'm hoping to do is a better understanding of the method below, and learn why it isn't functioning.

Here's the asset I'm using:

https://www.orbolt.com/asset/Julian_Davidson::jnd_wetmap::1.0


It seems to not be scattering on deforming objects for me. Anyone know how to go about fixing this, and what may of caused this? I really like the asset so I'd like to repair it if possible. Looks like things go wrong once the scatter is run thru the vopsop1. I'm not sure what this is.. is it legacy Houdini tools or am I just not experienced enough to know? Any information would be super helpful.


Scene file attached with bug. Any help would be amazing!

Attachments:
Capture.PNG (229.2 KB)
Wetmap_Asset_Deform2.hipnc (5.9 MB)

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