At rest frame points dissapear

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hi i've been working on making a a wall break and smoke emitting from the broken pieces now i have something working and got some feedback and i am making the smoke from the debris made by the houdini debris shelf tool , and i saw that sourcing from the frame i need it is the best way so i set the rest frame to 230 but when i do that all points dissapear but at 229 its all back .
extra info is i set the sim to start at 230.

anyone who can help me out please , i am still very new to houdini.
Edited by benfen - Sept. 23, 2018 21:51:16

Attachments:
Wall_Fracture50.hipnc (1.4 MB)
PunchRotomation.abc (36.1 KB)

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