Is the Shader building environment that was meant to be in 16 then 16.5 in 17?

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Is the Shader building environment that was meant to be in 16 then 16.5 in 17?

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I don't know for H17 but when the mat context came some one noted there was a problem for the final implementation in H16.5.
We will see…
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This is really frustrating - i am really looking forward to this!
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You can drag and drop the shader in the render view to see a result. Not the same but at least something.
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Damn yea this would be great.
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I think the only thing that got rolled back was the thumbnails.
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