Houdini 'playback simulation' crash on DOP network

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Hi everybody,

I've been encountering a frustrating crash, when I try to tick ‘playback simulation’ on DOP network for a cached pyro sim, houdini crashes with a ‘fatal segmentation’ error and the following crash log:

Crash report from Josh; Houdini FX Version 16.5.614
Uptime 144 seconds
Mon Oct 8 10:47:07 2018
Caught signal 11

Traceback from 5164 ThreadId=0x000039d4
CURRENT THREAD 14804
+0x87be3d29
+0xa5213230
+0xa53e29a0
+0x880467eb
+0x88042a7b
+0x880325db
+0x8800561a
+0x8ebf41ec
+0x8ebee546
+0x8ebee424
+0x8ebf41ec
+0x8ebee546
+0x8ebee424
+0x8ed24100
+0x8ed2b291
+0x8ed2810d
+0x87ff81cf
+0x8ed2ab88
+0x8ecbd81a
+0x8ed05a35
+0x8ecc0734
+0x8ecbd94e
+0x8ecbdf4c
+0xa6885430
+0xa6885c19
+0x89941abf
+0xd9a93034
+0xdc5c1461



I've tried changing/updating drivers, changing builds, changing the TdrDelay value in the registry to no avail.

Does anybody know what the issue is?

Cheers,

Josh

Attachments:
crash.png (335.5 KB)

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