Hi everybody,
I've been encountering a frustrating crash, when I try to tick ‘playback simulation’ on DOP network for a cached pyro sim, houdini crashes with a ‘fatal segmentation’ error and the following crash log:
Crash report from Josh; Houdini FX Version 16.5.614
Uptime 144 seconds
Mon Oct 8 10:47:07 2018
Caught signal 11
Traceback from 5164 ThreadId=0x000039d4
CURRENT THREAD 14804
+0x87be3d29
+0xa5213230
+0xa53e29a0
+0x880467eb
+0x88042a7b
+0x880325db
+0x8800561a
+0x8ebf41ec
+0x8ebee546
+0x8ebee424
+0x8ebf41ec
+0x8ebee546
+0x8ebee424
+0x8ed24100
+0x8ed2b291
+0x8ed2810d
+0x87ff81cf
+0x8ed2ab88
+0x8ecbd81a
+0x8ed05a35
+0x8ecc0734
+0x8ecbd94e
+0x8ecbdf4c
+0xa6885430
+0xa6885c19
+0x89941abf
+0xd9a93034
+0xdc5c1461
I've tried changing/updating drivers, changing builds, changing the TdrDelay value in the registry to no avail.
Does anybody know what the issue is?
Cheers,
Josh
Houdini 'playback simulation' crash on DOP network
730 0 0- JThomas
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