Hello;
Please look at image I attached here.
I would like to tear a geometry ( cutting to two pieces, during 30 frames) and use it as rigid body, So at beginning of simulation it is one RBD, but after 30 frames it will be two RBDs.
I set it to deforming RBD, but Houdini always simulates it as one piece RBD.
Can I cut a RBD to two pieces this way?
Thanks.
Tearing RBD, how?
1384 1 0- Masoud
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- RamaKrishna
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