different fireball shaders within the same simulation

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I need to apply different fireball shaders within the same simulation, to the different volume sources. There is a way to group them or how to apply different colors to the different fires that are generated. I need to generate red and blue fires of different explosions. It only occurs to me for now to make different simulations for each explosion.
I add an image so that the effect I'm looking for is understood.
Houdini 17

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