Hello,
can someone take a look at this and point me in the right direction on how to achieve this kind of small rig for a piston in houdini? I recorded the GIF in Maya where I first started to work on it and its Basically a combination of aim, point and parent constraints. But since I am a total newb in rigging generally but especially in houdini I got stuck really fast and for two days now trying to set up similar system. I would really appreciate any help
The file I attached is how far I got and its kind of there but apart from seeming overly complicated I dont know how to set up the constraints properly!
Piston rigging
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