Hello everyone ,
While trying to procedurally uv map a curve sweeped onto an other curve i have encountered this stretching problem.
AS you can see from the attached, the distortion of the curve stretches the uv making it not uniform.
I am resampling the curve based on its lenght before giving it the uv attribute based on arc lenght.
Thank you for helping!
Frankie
Procedural UV stretch problem
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