Hey, I was wondering, is there anyway that I can get an image sequence as a texture on a static piece of geometry? I know how to do this in Maya, but for the life of me can't figure out a way to do it in Houdini (I'm betting I'm missing the simple solution).
It would need to work like the “Free Image Plane” in Maya, where it displays and is animated in the viewport.
Using an Image Sequence as a texture
4702 2 0- jedeleon2
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