Hi! I'm working on a rigid bodies simulation. For debugging I ended with a fragmented box which I simulate and cache to disk. When importing this simulation (bgeo.sc) in a new hip file (clean file, only create geometry node and file read) and playback in loop memory usage goes up and up so I ended with system memory crash. It's a known bug? does any one have a clue? When I load this cache on Houdini 16.5 Its working as expected without filling my ram. I'm on a Dell 7720 precision laptop with Windows 10. I tested in another workstation on windows 7 and problem persists.
Any help would be apreciate. Thansk.
update: Tested on linux too and getting my ram filled…
Memory issue reading cached simulation on H17.0.416
465 0 0- davidgonzalez3d
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