Hi, I cant seem to transfer my HDA terrain asset to unreal with layers. I added a time node after the erode node and set it to frame 22 but the layers dont come up within unreal. i uploaded my scene incase somebody can help.
any ideas?
all the best Montana
HDA Digital Terrain Asset to Unreal Not Working
2653 4 0- montana2008
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- dpernuit
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Hi,
Your timeshift node is still link to the current frame ($F), which is always set to 1 in Houdini Engine.
Simply cltr+click on the frame parameter to remove the frame ref and set that parameter to 22.
Also, with H17, timeshift nodes arent required anymore to get erosion working, you can use the erode node's “freeze at frame” parameter instead.
Your timeshift node is still link to the current frame ($F), which is always set to 1 in Houdini Engine.
Simply cltr+click on the frame parameter to remove the frame ref and set that parameter to 22.
Also, with H17, timeshift nodes arent required anymore to get erosion working, you can use the erode node's “freeze at frame” parameter instead.
- dpernuit
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- montana2008
- Member
- 8 posts
- Joined: March 2017
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- dpernuit
- Staff
- 534 posts
- Joined: Sept. 2016
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