Can vellum simulate simple wires similar to the wireSolver ?
I am trying to make a polygon line or curve stiff enough so it maintains its shape against any forces, but I am not having much luck making the bend constraint strong enough. Am I missing something or is it not possible at all?
thank you
Vellum for wire simulation
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- tamte
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its a factor of curve resolution, substeps and constraint iterations
so the fewer points your wire has, more substeps and constraint iterations, the the higher the chance your wire will reach the stiffness defined by the bend stiffness of the hair constraint
so the fewer points your wire has, more substeps and constraint iterations, the the higher the chance your wire will reach the stiffness defined by the bend stiffness of the hair constraint
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
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Hey Tomas,
thanks for sending over an example file. It definitely improves the stiffness, but if I turn the spring side ways it still bends under its own weight. I would need to crank the substeps to 20 and constraint iterations to 500 to get near what I am after, but that seems a bit excessive and slow for just over 100 points of geo.
Maybe the wire solver is faster for what I want.
thanks you and happy holidays
thanks for sending over an example file. It definitely improves the stiffness, but if I turn the spring side ways it still bends under its own weight. I would need to crank the substeps to 20 and constraint iterations to 500 to get near what I am after, but that seems a bit excessive and slow for just over 100 points of geo.
Maybe the wire solver is faster for what I want.
thanks you and happy holidays
- tamte
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