[vellum] Enable Self Collision for 1 of 2 merged geos

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Hi
Have a Vellum network with 2 pieces of geometry draped separately, then merged and input to a single Vellum Solver.
The problem is that I want ‘Self Collision’ to be only enabled on 1 of these merged geos.
How would I accomplish this?

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SelfCollisions.jpg (90.1 KB)

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Same answer as previously
https://www.sidefx.com/forum/topic/60379/?page=1#post-269763 [www.sidefx.com]
Tomas Slancik
FX Supervisor
Method Studios, NY
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Thanks.
Someone much more knowledgeable than myself pointed out that the issue is that Vellum cannot distinguish geo at a more granular level than ‘self’ and ‘external’

Ended up doing 2 separate solves and merging AFTER the simulation. Not ideal but in my case I can get away with it because my Layer0 clothing hugs the surface of my collision geo and doesn't really interact with the Layer1 clothing.
Edited by art3mis - Jan. 15, 2019 15:52:19

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Screen Shot 2019-01-15 at 3.45.21 PM.png (59.6 KB)

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