Black Holes

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Hi, everyone,

I'm trying to set a blackhole effect,can give me method how to make it.

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Maybe not what you are looking for but check out polar distortions effects.
https://www.imdb.com/name/nm8408875/ [www.imdb.com]
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only super computer can simulate that gravitational lensing effect, plus even if you have a super computer, you'd need to write thousands lines of code. But if you want to fake it, you can write a custom cpp raytracer
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I dont think you need a supercomputer to achieve something that „looks“ like this.
Try using a sphere and use a fresnel to drive the refraction index.

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CYTE
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this is for Unity, but maybe you can gain some insight from it:

https://medium.com/@mariosubspace/blackhole-shader-in-unity-eb7d93af9577

And one in shadertoy:

http://www.jun.ninja/shaders/blackhole/
Edited by jsmack - Jan. 18, 2019 16:37:57
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https://youtu.be/I_88S8DWbcU [youtu.be]
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