Shadow Issues with low poly character renders

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Hi All,

I'm trying to render out some game models I'm working on and I'm running into issues with shadows. It seems my normals are affecting the shadows in the render.

Here's the character's head in the viewport -


Then the render turns out like this -


But then if I add a normal node and set the cusp angle to zero, I get this -


Is there a way to get shadows like that last image but with my existing normals?

Thanks,
Pete
Edited by peteski - Feb. 17, 2019 16:40:03

Attachments:
ShadowTroubles.hiplc (338.5 KB)

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add and disable Fix Shadow Terminator property to your object
Tomas Slancik
FX Supervisor
Method Studios, NY
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Awesome tamte!

Interesting that it was added a while ago to fix little render artifacts. http://www.sidefx.com/docs/houdini/news/15/rendering.html [www.sidefx.com]

I've never used render properties before, so thanks!
Pete

Attachments:
ShadowTroubles.hiplc (333.1 KB)

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