Hey guys! I'm trying to make a flip simulation inside a moving sphere, but the point count seems to decrease at a very high speed during the sim.
I'm still pretty new to Houdini, so I tried out the few things I know but nothing seemed to help.
The proxy tank is linked to the alembic animation (Because I don't know why, but it seemed like the sphere that I already had there wasn't working correctly for the simulation - also, that's why the fluid is still not colliding yet with the fishbone), so I'll upload it somewhere since it's 80 megabytes and I can't attach it here.
I'll leave the file in the description, I hope someone can help Thanks in advance!
https://drive.google.com/file/d/1BKpFlmgJgyWNbt3Dis8vdbRxxozztffW/view?usp=sharing [drive.google.com]
FLIP volume loss
1792 1 0- Gattonyan
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- Midasssilver
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