Making possible changing the Emission Color to match "Cd" or Diffuse Point Color from Classic Shader

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Hi there,I am trying to use the attribute “Cd” not just as Diffuse Color on the shader but also as Color for the Emission. I check the Classic Mantra Shader and the Emission doesnt allow you to use the point color as Emission Color unluckily. Is there any way to do that? I thought about getting inside the shader and finding out the part of the shader affecting the Emission but it doesnt seem to work
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Try connecting a ‘Surface Color’ node to the classic shader's emission color input. The surface color node can pick up point color.
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Thanks, Ill try that
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