Hi Everyone,
I can't seem to find how to actually que up jobs withe Scheduler / Render Manager.
I'm setting up a few Vellum I/O to Save to Disk in Background, however it only seems to only run these jobs in Parallel, and not Sequentially.
Is there any way to make these jobs run one after the other automatically, And not all at once?
Thanks for any help!
Scheduler / Render Manager Issue
1852 3 1- starion83
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- Joined: July 2016
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- Nicolas Heluani
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- 280 posts
- Joined: Dec. 2015
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You can use a fetch, or geometry nodes sequentially, or with a merge in the /out context.
Then you can select to render each node sequentially. Basically one node at a time.
When you sen to render in the background it basically opens an hbatch process and runs it inmediatly.
I find it more convenient to create a merge node and then render that node.
Check out your /out context nodes it is full of goodies.
Then you can select to render each node sequentially. Basically one node at a time.
When you sen to render in the background it basically opens an hbatch process and runs it inmediatly.
I find it more convenient to create a merge node and then render that node.
Check out your /out context nodes it is full of goodies.
- starion83
- Member
- 30 posts
- Joined: July 2016
- Offline
- Nicolas Heluani
- Member
- 280 posts
- Joined: Dec. 2015
- Offline
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