Houdini Liquid Surface UV

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Hello!

I would like to recreate the following effect:
I want to apply an image texture (with normal, bump, roughness, … maps) to a plane that deforms in the certain way that it does in the .mp4 that i attached as a file. Do you guys know the technique behind this? Thanks!!

Attachments:
LiquidSurface.mp4.mp4 (382.0 KB)

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This tutorial might give you some ideas
https://vimeo.com/296410457 [vimeo.com]
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