Grass with hair shader : questions

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Hello

When I have some time, I'm still following the Rohan Dalvi Rocket Ship tutorial, and now I’m creating some grass and trying to use the hair shader.

- First, I think Rohan created his tut on Hou 13 and I'm using Hou 17 Indie. The hair shader has changed a lot from what I see in his video.

- I tried to learn the hair shader from scratch, following Houdini's documentation, but here again, there are some difference with the actual Hou 17 hair shader. In the doc I can see some options that are not in the actual hair shader : “Conserve Energy”, “Enable Fake Rounding”, “Max Ray Distance”. Even “Enable Primary Reflection” is not in the hair shader interface. Is the doc outdated?

- I tried to tweak the hair shader do get the look Rohan is having on its video, but so far I can't get it. Here is a picture: the left part is a frame from Rohan's video that I want to reproduce. The middle is another great grass rendering with hair, done by another Hou user in 2012. It would be nice if I could get the same look. The right part is another great grass picture, but it seems complicated to achieve and I'm not even sure this is CG : )
Pictures 2 and 3 were found in : https://www.sidefx.com/forum/topic/26344/ [www.sidefx.com]

Any help would be great, thanks.
Gz

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Houdini_Hair_Grass.jpg (789.0 KB)

Houdini gamboler
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I had a nice answer from Rohan with this video : https://vimeo.com/311877068 [vimeo.com] it helped!
Houdini gamboler
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