Would love to be able to read and write Krakatoa PRT particle wedges in H17 and 17.5. Anyone know where to get it?
Krakatoa PRT Reader and PRT Writing SOP/ROP for Houdini 17 and 17.5 . Is it opensource, and where to find it?
Thank you advance and G*d bless.
Krakatoa PRT Reader and PRT Writing SOP/ROP for Houdini 17 and 17.5 . Is it opensource, and where to find it?
2642 4 2- Dave_ah
- Member
- 436 posts
- Joined: July 2005
- Offline
- Dave_ah
- Member
- 436 posts
- Joined: July 2005
- Offline
- Midasssilver
- Member
- 310 posts
- Joined: July 2012
- Offline
- krueger
- Member
- 191 posts
- Joined: Oct. 2018
- Offline
Have you guys used this one? The 17.0.352 release works fine for me in 17.0.352.
https://github.com/flipswitchingmonkey/houdini_PRTROP/releases [github.com]
https://github.com/flipswitchingmonkey/houdini_PRTROP/releases [github.com]
- Dave_ah
- Member
- 436 posts
- Joined: July 2005
- Offline
Yeah. Sadly the version I need it for is build 17.0.459.
Reason I like PRT and Krakatoa, is that Krakatoa does not care where PRT wedges from. Only that they adhere to PRT format and PP attributes on each particle adhere to PRT description. PRT wedges from Houdini, will render on any platform where Krakatoa runs from, or in Krakatoa standalone. Maya particles, when exported by Krakatoa Maya plugin, will render same in KrakatoaMX, KrakatoaMY, or Krakatoa StandAlone. My main interest in Houdini Krakatoa is is that Realflow is a very good generator for PRT wedges, and is still part of my toolkit. With all due reverence and respect to Houdini Particle Mesher SOP, Realflow Mesher, and Thinkbox's Frost are superior to built-in mesh tools in Houdini. Realflow's mesher has feature that stretches droplet along its velocity vector, which makes meshes much more realistic when rendered.
Reason I like PRT and Krakatoa, is that Krakatoa does not care where PRT wedges from. Only that they adhere to PRT format and PP attributes on each particle adhere to PRT description. PRT wedges from Houdini, will render on any platform where Krakatoa runs from, or in Krakatoa standalone. Maya particles, when exported by Krakatoa Maya plugin, will render same in KrakatoaMX, KrakatoaMY, or Krakatoa StandAlone. My main interest in Houdini Krakatoa is is that Realflow is a very good generator for PRT wedges, and is still part of my toolkit. With all due reverence and respect to Houdini Particle Mesher SOP, Realflow Mesher, and Thinkbox's Frost are superior to built-in mesh tools in Houdini. Realflow's mesher has feature that stretches droplet along its velocity vector, which makes meshes much more realistic when rendered.
-
- Quick Links