Packed Disk Primitive Viewport Transform Bug

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Hi everyone,
So I've been struggling with the following issue:
When I use packed disk primitives with orient attribute inside a geo object, and I have a object transform different than zero, The transformation of the packed primitives shows incorect in viewport when they are set to bounding box preview. When they are set to full geometry though, they are transformed correctly. Also in the rendering they appear correctly transformed.
Is it a bad approach to have object transform values on an object that has packed primitives inside.

This is how it should look like instead:

This looks like a bug to me, because it only appears in the Viewport and the only difference is the display style of the packed geometetry.
Am I doing something wrong?
I also attached a hipnc file with the issue.
Thanks!
Edited by Kaloyan - March 23, 2019 11:06:55

Attachments:
Capture1.PNG (263.4 KB)
Capture2.PNG (230.0 KB)
PackedPrimitiveViewportTransform.hipnc (279.4 KB)

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