Indie license + Engine License

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Hey
So I have an indie license at home, and an extra engine license, what is the magic combination of ENV variables to get the TOP's Geometry to work, right now I get fails jobs as I don't have a right license for ‘hython’?
Cheers
Jens Martensson
Effects Supervisor @ Weta FX
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Try with HOUDINI_SCRIPT_LICENSE set to “hbatch”.
Edited by seelan - March 23, 2019 17:19:54
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Hi Again
Still not working when I set to hbatch
So the ROP Geometry TOP is using hython, and you can't run hython from a indie license right?
Cheers
Jens Martensson
Effects Supervisor @ Weta FX
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I believe you can use hython with Houdini Indie. Just tested it with Houdini Indie and Houdini Engine Indie licenses installed.
What does your license manager show? Can you try with a simple test geo like the rubber toy?

I'd recommend testing it manually by launching hython, then try loading the hip file, and cook it all via command line.
Edited by seelan - May 13, 2019 09:37:19
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