Hi
I simple created a “New Autorig Asset” and “Generate Rig”, without any changed. The result in the hands parts are quite strange how you can see from picture.
H17.5.173 NCE.
How I can resolve problem?
Thanks.
Gianmarco
Autorig Hands Problems
2219 6 0- sirenesoong
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- Werner Ziemerink
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- sirenesoong
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- goldfarb
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just an update on this issue
it's not the Autorigs code, but rather a change in the behaviour of nulls/bones when ‘Keep Position When Parenting" is ON and there are no keys/channels present.
In versions of Houdini prior to 17.5 the offset would be sent to the pretransform of the child node - leaving the local transform alone, however in 17.5 the offset is applied to the local transform - unless there are keys/channels on those transforms.
In the Autorigs, we’re building nodes, parenting, setting positions etc and all that works as expected with the prior behaviour - but the effect that the new behaviour in 17.5 wasn't caught until after the release. I'm currently addressing this now.
So for any new rigs - please use the latest version of Houdini 17.0
I'll post again when 17.5 has been updated.
thanks
it's not the Autorigs code, but rather a change in the behaviour of nulls/bones when ‘Keep Position When Parenting" is ON and there are no keys/channels present.
In versions of Houdini prior to 17.5 the offset would be sent to the pretransform of the child node - leaving the local transform alone, however in 17.5 the offset is applied to the local transform - unless there are keys/channels on those transforms.
In the Autorigs, we’re building nodes, parenting, setting positions etc and all that works as expected with the prior behaviour - but the effect that the new behaviour in 17.5 wasn't caught until after the release. I'm currently addressing this now.
So for any new rigs - please use the latest version of Houdini 17.0
I'll post again when 17.5 has been updated.
thanks
- Werner Ziemerink
- Member
- 1265 posts
- Joined: March 2014
- Offline
- goldfarb
- Staff
- 3455 posts
- Joined: July 2005
- Offline
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