Small amounts of particle fluids disappears

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I want to create just a small amount of particle fluid, my intial idea is to use FLIP Fluid from Object, but if the object is small enough (for instance if object is a box and the uniform scale is < ~0.17) the fluid never shows up. Why is that? And what is a better way to create small amounts of fluids?
Edited by sjooons - March 28, 2019 12:28:24

Attachments:
small_liquid.hiplc (2.1 MB)

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Particle separation divides the flip domain. You have a large separation and a large domain. Shrink them both.

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small_fluid.gif (1.1 MB)
Untitled-1.jpg (157.4 KB)
ap_small_liquid.hiplc (2.2 MB)

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Ah, didn't think of that, thanks!
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