I'm looking for a way to spawn in unity different mesh of a wall depending on a y (height axis) I made a room generator graph based on guard tower tutorial, but I want to add for level artist control over the height as well as over the length and width. I dont want to manually change input mesh everytime. I'd like him to be able to put a box ona level and depending of a box dimensions spawn different kind of walls
Attaching video of what I already have https://youtu.be/6JunFCVoSYU [youtu.be]
Recipe to spawn different mesh inside a box based on y size
1405 0 1- maciek_ges
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