Hi guys,
So I have a simple vellum sim going, just a tear with an egg and there's another egg inside of it. I have the sim going fine just there's something weird happening that I've never experienced before. I attached photos. The first one is after vellum post, the second is what it looks like where the tears are “attaching.”
I'd otherwise model in Houdini but its a class project that came out of Maya and the egg has to be perfectly the same. This will also be written back into Maya. I tried unpack node after the file node import obj but it kept saying there was nothing to unpack.
How do I fix the weird stretching?
Thanks,
Hope
Weird Vellum stretch with OBJ import
744 0 0- hopeschroers
- Member
- 57 posts
- Joined: Nov. 2018
- Offline
-
- Quick Links