Creating a procedural house and creating random version on instantiate.

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Hi,
Could anyone tell me if i can create a procedural house (thia part i know is possible) and use it in unity in such a way that every time i spawn a prefab - house it will randomize the parameters so that each house looks a little different (taller shorter etc)?
I am sorry if this is a noob question but i have a choice - either start creating prefabs in unity by hand or learn houdini and try using it in my unity project.
Thanks!
Piotr
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