Can you create a hierarchy of max objects?

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Joined: May 2019
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been fiddling around with trying to fracture an object through an HDA in 3ds Max. the result should be a parent/child hierarchy of separate max objects, e.g.-

root
|-- object
|   |-- object
|-- object
|   |--object

but it doesnt really look like its possible through an HDA in Houdini engine? any recommendations on-

A- a way to create each fracture piece as a separate max object
B- link those in a parent child structure

thanks
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Joined: Aug. 2017
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This is not currently possible. If you can, please file an RFE with an example HDA!
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