Weight map in Houdini?

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Hi to all, I'd need help, a silly thing is driving me mad.

I' quite a Houdini newbie and I'm not able to manage the point weight. I'd need to have different result subdividing a poly with different point's weights.

As a Lightwave user I think to assign different values to a weight map, but any my attempt to do it in Houdini has fault (attributecreate, point vop etc, crease)

No solution on the net…

Basically it should be simple… inside Lightwave I have to select the point (2 in the cube example) and the modify the weight. Subdivision will be different for the to points (set to 100, there is no subdivision).

Quite sure that there is a simple solution in Houdini too… but which?

Thanks in advance…

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I believe what you are looking for is Creases.
There is a example file that explains it well. In Houdini, Help > Example Files > SOP (Geometry) node examples > CreaseBasic
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Hi @Aslak K-S, sorry for late, I've read only now you reply. You're right; I was trying to add the creaseweight attribute on point, but it seems to work only with vertex or edges. Anyway it work for my aim. Thanks a lot.
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