Whitewater particles simulation flicker issue

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Did anyone experience in a whitewater simulation when particles are outside or in the edge between the water surface and a let's say a floor or any other collision object plane and seeing particles moving all around like flickering? And if yes any tips to make it go away?
I hop I am making sense

Thanks!
Edited by mzigaib - Aug. 22, 2019 15:29:10
https://vimeo.com/user2163076 [vimeo.com]
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