Trying various approaches to generate roads starting from OSM data.
Tested with PolyExpand2D, Straight_Skeleton, PolyExtrude, sop_sweep_geometry but the best I can achieve is with polyextrude these odd twisted geometry, all the others give error (I suppose for intersecating curves) or didn't result in anything. The .osm data file can be downloaded at this [drive.google.com] link.
Road generation from osm
1746 2 1- davide445
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- Enivob
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Check out this breakdown.
https://deboar.wordpress.com/2018/11/28/creating-manhatten-in-two-weeks/ [deboar.wordpress.com]
https://deboar.wordpress.com/2018/11/28/creating-manhatten-in-two-weeks/ [deboar.wordpress.com]
Using Houdini Indie 20.0
Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
- davide445
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