https://www.youtube.com/watch?v=U1vb-NI9sKE [www.youtube.com]
I stumbled on this video i just had to share ,I wonder how this concept may be implemented in houdini .
Art Style Transfer , really , watch all guys
2788 4 1- absorbentghost
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- Midphase
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Very cool!
>>Kays
For my Houdini tutorials and more visit:
https://www.youtube.com/c/RightBrainedTutorials [www.youtube.com]
For my Houdini tutorials and more visit:
https://www.youtube.com/c/RightBrainedTutorials [www.youtube.com]
- BabaJ
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- NotSure
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I'm in the middle of trying this out myself. Here's a fluid smoke example
https://www.youtube.com/watch?v=leoRHsBsv6Q [www.youtube.com]
https://www.youtube.com/watch?v=leoRHsBsv6Q [www.youtube.com]
- shadesoforange
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I've implemented this [github.com] in TOPs as a render post process. It's definitely possible.
In TOPs you can also train your own ML models similar to what sidefx has done with their ML Terrain research.
It's not inbuilt, but you can integrate it very well.
In TOPs you can also train your own ML models similar to what sidefx has done with their ML Terrain research.
It's not inbuilt, but you can integrate it very well.
Manuel Köster - Senior Technical Artist @Remedy Entertainment
https://www.remedygames.com/ [www.remedygames.com]
http://shadesoforange.de/ [shadesoforange.de]
https://twitter.com/ShadesOfOrange_ [twitter.com]
https://www.remedygames.com/ [www.remedygames.com]
http://shadesoforange.de/ [shadesoforange.de]
https://twitter.com/ShadesOfOrange_ [twitter.com]
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