Export animation from houdini to blender? How?

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Anyone knows how to export it in order for it to be properly loaded in blender?
Somehow i didnt managed to do it with filmbox and alembic export? I need to do some specific setup?
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What's not working with FBX or Alembic? I think blender might only support certain versions of fbx. I tried all the options until one worked. I think alembic should more or less just work. What sort of scene are you trying to export?
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Hi !!

You did not mention which version you are using…

Tne Apprentice is NOT allowed to export scenes in ANY format.
With the Apprentice version you can only Import FBX (&Co).
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jsmack
What's not working with FBX or Alembic? I think blender might only support certain versions of fbx. I tried all the options until one worked. I think alembic should more or less just work. What sort of scene are you trying to export?

Nothing, just couldn't managed to export it through alembic and fbx, which i thought need's some setup work for it to work. Scene i made is a simple plane that's random rotating.

GOgraphR
Hi !!

You did not mention which version you are using…

Tne Apprentice is NOT allowed to export scenes in ANY format.
With the Apprentice version you can only Import FBX (&Co).

Didnt come on my mind that that would be reason…i thought the only limitation is resolution and watermark.
It is Apprentice version.

Is there a way to export object file atleast?
Many thanks!
Edited by MilanB - Dec. 14, 2019 07:00:37
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File Format section.

https://www.sidefx.com/products/compare/ [www.sidefx.com]

Use File Cache node to export .obj
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