Hide pop object until it collide with the grid

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I'm loosely following this tutorial: https://www.youtube.com/watch?v=zgZoWYYWzeE&list=PLiavqwl4YqPirG3qYsI-n95t55y05CUVJ [www.youtube.com]

I'd like to hide the lines until they collide with the grid. The ‘pop collision detect’ seems to output a Hit Num Attribute as shown in the screenshot but I have no idea how to use that data to hide the lines. Specifically I'd like to hide the points inside the line, I wouldn't want the whole line to pop in existence as soon as it touch the ground if possible (unless it makes things a lot more complex, then I'll be fine with this haha).

Thank you,
and obviously I'm very new to this.
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You could try setting the @Alpha attribute based upon hitnum. It might not hide it in the viewport, but with the correct material, it should work for the render.
f@Alpha = 0.0;
if (@hitnum>0) {f@Alpha = 1.0;}

Otherwise, perhaps try carving the line based upon the hit count..?
Edited by Enivob - Dec. 20, 2019 09:22:40
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