I just started getting a problem with the poly split tool. When I hit tab - polysplit in the viewport it instantly wires in a polysplit node and won't let me use ` to reselect to points. About 30% of the time it crashes the rest of the time it just refuses to let me select the geometry. I have no idea why it started now as I have been working on the file for quite while and never had a problem before. I have resarted Houdini several times and restarted the computer twice.
Have any of you ever seen this before?
Poly Split Problem
11540 13 2- jjstanley
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- jjstanley
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- jjstanley
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There is nothing normal about what it is doing. I have done lots of modeling and use the Poly Split all the time and not being able to use it is like having both arms cut off! I just downloaded and installed the newest version straight from the Sidefx site and it is the same thing.
When I create it either in the view pane or the network pane the node instantly wires itself to the last node. If I try to use the ` to reselect the lines/point I want to split it crashes the program. It has nothing to do with the file or the object. I can create a new file and use any type of poly and always the same thing.
Any help would be very much appreciated!!!
When I create it either in the view pane or the network pane the node instantly wires itself to the last node. If I try to use the ` to reselect the lines/point I want to split it crashes the program. It has nothing to do with the file or the object. I can create a new file and use any type of poly and always the same thing.
Any help would be very much appreciated!!!
- jjstanley
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I have no problem with it wiring up by itself but you have to be able to use the ` to reselect your splits. I have been using Houdini for 4 yr so I and would hate to think how many Poly Splits I have done in that time. This just started happening one day right in the middle of modeling. I restarted the program but nothing happened. I have deleted the $HOME folder, temp files , reinstalled, changed versions but no good. I have not changed any physical components in this time. Same 6600GT video card for 2 yr.
- wolfwood
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arctor
hmmmm….
on linux 8.1.704
if I TAB > polysplit in the viewport and don't move the mouse at all..a ploysplit node is dropped into the network but not wired up….as soon as I move the mouse it wires up to the correct node…
mayby video card related…?
On related note…since the PolySplit SOP behaves that way you need to be careful if you have the Footprint flag turned on on other SOPs. Every footprint you move your mouse over will get merged into a nice sloppy merge SOP.
if(coffees<2,round(float),float)
- edward
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arctor
if I TAB > polysplit in the viewport and don't move the mouse at all..a ploysplit node is dropped into the network but not wired up….as soon as I move the mouse it wires up to the correct node…
This is what I keep saying. This is the intended behaviour. Before your mouse overs over any geometry, it doesn't know which SOP you want to polysplit, which is why it doesn't connect yet. Once your mouse hovers over some geometry in the viewport, then it assumes you want to polysplit that and so at the point, it gets connected. If your viewer doesn't have any empty space, then doing TAB > PolySplit will immediately wire into whichever SOP that is underneath your mouse because there's already geometry there.
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