Pyro Viewport questions?

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Explosion looks better in view port then it does in render.

Trying to get the explosion to look like the one in the view port but for some reason it looks nothing like it?

Any tips or tricks? Rather new to this whole pyro thing?

Would you need a copy of my Hip file?
https://imgur.com/a/e88QTHZ [imgur.com]
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What you're probably viewing is the visualizer in the DOP net from the pyro object (or the solver cant remember which off the top of my head). You have to do the work in the shader to make it look like that.

Make sure the shader is set to black body model and not using a color ramp.

https://www.sidefx.com/tutorials/pyrofx-fire-flames/ [www.sidefx.com]

I suggest these tutorials. Hope that helps.
VFX Student at SCAD
Happy Renders!

https://www.hopeschroers.com/ [www.hopeschroers.com]
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