vellum box collision (solved)
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Ivan L
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June 20, 2020 11:34 p.m.
Hi, testing vellum with geometry collision, default settings, looks terrible so far, a lot of particles are still inside the box.
Yellow areas are @stopped. Any suggestions on how to make collisions better?
substeps are not doing much
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UPD: it was because of a CACHE MEMORY toggle, without this turned on collisions are not accurate
Edited by Ivan L - June 21, 2020 02:59:25
Attachments:
vcol.mp4 (291.8 KB)
vellumsandbox_v001.hipnc (767.5 KB)
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vusta
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June 20, 2020 11:55 p.m.
are replies supposed to be in mp4 format ? nevermind, saw your file but I was tempted to reply with an mp4 tho.
Edited by vusta - June 20, 2020 23:56:56
vusta
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June 21, 2020 12:57 a.m.
not sure but your ultra small pscale could be problematic ? here's my simple test…works ok…but with smaller grain size…they start to go wonky even with higher substeps and whatnot…
Attachments:
vu_grains_test.hiplc (493.6 KB)
Ivan L
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June 21, 2020 2:01 a.m.
I guess you right, just recreated it from scratch too, and it's working now. thanks! UPDATED the scene it was because of a CACHE MEMORY toggle, without this turned on collisions are not accurate!
Edited by Ivan L - June 21, 2020 02:58:52
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