how to render partcles wiht Arnold
1662 1 0- imDCStar
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- AhmedHindy
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- Joined: Oct. 2020
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set the point @pscale attribute to something like 0.1 and add an "arnold material builder" shader to it. connect a "standard surface" to "output" inside the material builder.
Assign this Arnold material on the obj level and dont forget to add a light + a camera and point it to the particles.
Choose the camera, add an Arnold ROP node and press "Render"
Assign this Arnold material on the obj level and dont forget to add a light + a camera and point it to the particles.
Choose the camera, add an Arnold ROP node and press "Render"
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