Intestines with point relax

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Hi everyone,

A few years back, I remember seeing someone doing a neat trick of creating intestines within a character in a very easy and interesting way. I thought I remembered the set-up, however I seem to be forgetting something.

The idea being, that you SDF the geometry you wish to create intestines for, erode it quite a bit and then scatter points within which you then relax into a shape and once you add them as a polygon you have an interesting line that resembles guts.

I have attached a set-up, which I am doing all the above on Tommy, but feel free to correct me if my method is wrong.

Many thanks!

Attachments:
intestines_test.hipnc (229.5 KB)

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