Naming fbx Exports

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Hey guys! I feel like this is a pretty simple one, but I havent found what works.
I'm exporting a series of FBX's and Everytime I export them, they take the name of the last node in the chain, but not the name of the output. WHy is that happening?







In this case, I'd like for the mesh in question to be named Test.
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That's kind of how it works, but I guess you could use the name of the node connected to the ROP and use that in your filename

some/folder/`opinput(".", 0)`.fbx

This will in your screenshot result in a “some/folder/sphere1.fbx”
More code, less clicks.
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just drop down a null node called “test” before your fbx ROP to set the name?

cheers,
chrisg
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You can also use the
Build Hierarchy from Path Attribute
toggle on the FBX ROP.

Attachments:
name_fbx.PNG (99.1 KB)

Manuel Köster - Senior Technical Artist @Remedy Entertainment

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