Hi!
I have a point animated along a curve (no car yet!). That point represent the front position of the car. I would like the back of the car to follow in a natural way. How do I calculate the back wheels position at each frame? Is there a mathematical way of doing this?
At this point, I don't care about suspension, wheel turn, wheel rotation, etc.
2D car animation: how to calculate back wheel movement?
730 0 0- olivierth
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